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P4merge help
P4merge help








  1. #P4MERGE HELP MAC OSX#
  2. #P4MERGE HELP FULL#
  3. #P4MERGE HELP WINDOWS#

If it was listed as valid, you have to define in addition to merge.tool: git config -global c:/Users/my-login/AppData/Local/Perforce/p4merge.exe If p4merge was listed as available, it is in your PATH and you only have to set merge.tool: git config -global merge.tool p4merge You should see p4merge in either available or valid list. You can display list of supported tools by running: git mergetool -tool-help

p4merge help

#P4MERGE HELP FULL#

  • note that by default Perforce will add its installation dir to PATH, thus no need to specify full path to p4merge in the commandĪs pointed out by Pakosz, latest msys git now "natively" supports p4merge (tested on 1.8.5.2.msysgit.0).
  • added double quotes for all file names so that files with spaces can still be found by the merge tool (I tested this in msys Git from Powershell).
  • the custom tool config value resides in "mergetool.cmd", not "merge.cmd" (silly me, spent an hour troubleshooting why git kept complaining about non-existing tool).
  • valid for all git projects not just the current one The changes (relative to Charles Bailey):

    #P4MERGE HELP WINDOWS#

    Or, from a windows cmd.exe shell, the second line becomes : git config -global "p4merge.exe \"$BASE\" \"$LOCAL\" \"$REMOTE\" \"$MERGED\""

  • Type merge -p $BASE $REMOTE $LOCAL $MERGED in the Arguments text field.To follow-up on Charles Bailey's answer, here's my git setup that's using p4merge (free cross-platform 3way merge tool) tested on msys Git (Windows) install: git config -global merge.tool p4merge.
  • Type the path to UnityYAMLMerge in the Merge Command text field.
  • Select Custom in the Merge Tool dropdown.
  • merge -p follow the same procedure to add the.
  • Select Use with files that match the following pattern.
  • Go to Preferences > Merge Tools and click the Add button.
  • Then, follow the same procedure to add the.
  • Go to Preferences > Diff Viewer > Merge Tool and click the Advanced button.
  • Unityyamlmerge.args = merge -p -force $base $other $local $outputĪdd the following to your ~/.subversion/config file: gitconfig file: Ĭmd = '' merge -p "$BASE" "$REMOTE" "$LOCAL" "$MERGED"Īdd the following text to your.
  • In the Arguments field, type merge -p %b %1 %2 %r.
  • In the Application field, type the path to the UnityYAMLMerge tool (see above).
  • Set-up instructions for common version control systems are given below. You can run UnityYAMLMerge as a standalone tool from the command line (you can see full usage instructions by running it without any arguments). The most common tools are already listed by default in mergespecfile.txt but you can edit this file to add new tools or change options. This also allows you to use it as the main merge tool for version control systems (such as git) that don’t automatically select merge tools based on file extensions. UnityYAMLMerge is shipped with a default fallback file (called mergespecfile.txt, also in the Tools folder) that specifies how it should proceed with unresolved conflicts or unknown files.

    p4merge help p4merge help

    #P4MERGE HELP MAC OSX#

    …on Mac OSX (use the Show Package Contents command from the Finder to access this folder). …on Windows and /Applications/Unity/Unity.app/Contents/Tools/UnityYAMLMerge The UnityYAMLMerge tool is shipped with the Unity editor assuming Unity is installed in the standard location, the path to UnityYAMLMerge will be: C:\Program Files\Unity\Editor\Data\Tools\UnityYAMLMerge.exeĬ:\Program Files (x86)\Unity\Editor\Data\Tools\UnityYAMLMerge.exe Setting up UnityYAMLMerge for Use with Third Party Tools Ask: enable smart merging but when a conflict occurs, show a dialog to let the user resolve it (this is the default setting).Then, use these with the default merge tool. Unclean merges will create premerged versions of base, theirs and mine versions of the file. Premerge: enable smart merging, accept clean merges.Off: use only the default merge tool set in the preferences with no smart merging.When one of these tools is enabled, you will see a Smart Merge menu under the Version Control heading. In the Editor Settings (menu: Edit > Project Settings > Editor), you have the option to select a third party version control tool (Perforce or PlasticSCM, for example).

    p4merge help

    The tool can be accessed from the command line and is also available to third party version control software. Unity incorporates a tool called UnityYAMLMerge that can merge scene and prefab files in a semantically correct way.










    P4merge help